Two new harness modes that would have caught the PinTracer signature
bug fixed in 55b3dd2:
- `leafCheck: 'rgbLed'` — samples wokwi-rgb-led.ledRed/Green/Blue 16
times across a fade cycle and asserts each channel takes ≥2 distinct
values. The buggy version stayed at {0} for every channel because the
resolver locked itself to FLOATING and onChange never fired.
- `leafCheck: 'sevenSegment'` — samples wokwi-7segment.values 12 times
and asserts ≥4 distinct segment patterns. Counter sketches naturally
hit 10+ patterns when working; ≤1 means the segment subscribers never
saw an edge.
Both checks are now in the default suite alongside Blink, Button,
Traffic-Light, Fade. Result with current main: 6/6 pass.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
`PinTracer` signature is `(componentId, componentPinName) => number | null`
but the local `getArduinoPin` lambda only accepted one arg and used the
closure-captured `id`. When `createDefaultPinResolver` passed both args
(per the typed signature), JS bound the FIRST arg (the componentId) into
the lambda's single `componentPinName` parameter. `traceDetailed` then
looked up a pin literally named "rgb-led-1" on component "rgb-led-1",
returned null, and the resolver locked itself into 'FLOATING' state —
its onChange path never subscribed and the wokwi-rgb-led element's
ledRed/ledGreen/ledBlue stayed at 0 forever even as the SPICE side
correctly cycled through R, G, B, Y, C, M, W via analogWrite().
Same bug latent for any multi-pin component that goes through the
PinResolver path (multi-pin LEDs, RGB strips, 7-seg drivers, anything
that calls `getPinResolver(<pinName>)` for several pin names).
Fix: lambda now accepts both shapes — `getArduinoPin(pinName)` (legacy
single-arg used by every PartSimulationRegistry handler) AND
`getArduinoPin(componentId, pinName)` (PinTracer 2-arg form used by
createDefaultPinResolver / createSpiceResolvedPinResolver). Picks the
right componentId in either case.
Verified via the rgb-led example: ledRed/ledGreen/ledBlue now cycle
0→255→0 in sync with the SPICE node voltages on pins 9/10/11.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
End-to-end pipeline fixes uncovered while auditing the /examples gallery.
Each bug shipped past green unit + snapshot tests because none of those run
firmware + render LEDs. Added scripts/visual-led-test.mjs as a CDP-driven
visual harness that loads each example, runs the simulator, samples
`wokwi-led.brightness`, and asserts toggle / gradient / initial-off
invariants — exits non-zero on any regression.
Frontend simulator
- PinManager.updatePort: new optional ddrMask param. A pin is added to
`outputPins` only if the DDR bit is set, so the PORTx write that
enables INPUT_PULLUP (DDR=0, PORT=1) no longer falsely marks the pin
as MCU output. AVRSimulator now reads DDRB/C/D (0x24/0x27/0x2A on
Uno/Nano, 0x37 on ATtiny85, per-port table on Mega) and forwards it.
- AVRSimulator: pass DDR mask alongside every port-listener fire.
- BasicParts pushbutton{,-6mm}: seed pin HIGH in attachEvents so
`digitalRead()` returns HIGH while idle. avr8js doesn't auto-simulate
INPUT_PULLUP — without this the firmware reads LOW from boot and
thinks the button is permanently pressed (the "LED is always on,
pressing does nothing" UX bug).
- connectMcuEdgesToService: suppress synthetic digital edges on pins
with active PWM, AND subscribe to onPwmChange to re-tick the netlist
on duty changes. Fade-LED now produces a true gradient (6 distinct
brightness levels across a fade cycle) instead of a binary 0/full
toggle.
- CircuitSimulationService.handleMcuEdge: replace single-slot
pendingMcuEdge with a per-pin Map. Multiple pins toggling during the
same in-flight tick used to overwrite each other; now every pin's
most-recent edge replays after the tick. Fixes Traffic-Light RED→
YELLOW→GREEN sequencing.
- NetlistBuilder: new sanitizeSpiceId() helper replaces hyphens with
underscores in V-source names. ngspice's interactive `alter` command
treats `-` as an operator and silently no-ops on hyphenated source
names, so mid-simulation MCU pin transitions stopped propagating
after the first solve. MixedModeScheduler.onMcuPinChange and
CircuitSimulationService self-heal use the same sanitizer so names
stay consistent across emit/alter/lookup. Also added a regex-based
fallback in step 2 so any board pin matching `GND.\d+` canonicalises
to net "0" — ESP32-C3 dev kits expose up to 10 GND pins and the
per-board `groundPinNames` list missed several, leaving wires
floating instead of grounded.
- collectPinStates: emit V-sources only for pins in `outputPins`, not
every wired board pin. Leaves INPUT pins (analog sensors on A0,
pull-down dividers, etc.) free for the SPICE solver instead of being
shorted to 0 V by an ideal MCU V-source.
- start.ts: extended __spiceDebug to also expose outputPinsByBoard +
nodeVoltages + pinNetMapEntries for the visual harness.
- ESP32 / RP2040 / RISC-V / C3 simulators: pass `'mcu'` source flag to
triggerPinChange / setPinState so the new outputPins tracking fires
on those boards too (was AVR-only before).
- useSimulatorStore: stopBoard/resetBoard call pm.resetPinStates() so
outputPins clears between runs; Esp32Bridge.onPinChange passes the
`'mcu'` flag in all three places it's wired.
- types/board.ts: ATtiny85 FQBN `clock=internal16mhz` →
`clock=16pll` (ATTinyCore 1.5.2 renamed the option).
Backend
- esp-idf-template/main/CMakeLists.txt: skip the
`-DLED_BUILTIN=2` fallback for esp32c3 and esp32s3 targets. Both
variants already define LED_BUILTIN in pins_arduino.h via a
self-define macro (`#define LED_BUILTIN LED_BUILTIN` + `static const
uint8_t LED_BUILTIN = ...;`). Pre-defining the symbol from the
command line expanded the static-const declaration to
`static const uint8_t 2 = ...;` — a syntax error that broke every
ESP32-C3 / S3 build (`expected unqualified-id before numeric
constant`).
Examples
- examples.ts: bulk-fix 72 wire endpoints that referenced
`componentId: 'nano-rp2040'` / `'esp32-c3'` etc. (boards that don't
exist on the canvas). Replaced with `'arduino-uno'` (the canvas
board-id convention) and converted `D<n>` pin names to `GP<n>` for
Pico-style boards. Affects pico-blink, pico-i2c-scanner,
pico-i2c-rtc-read, pico-spi-loopback, c3-blink and others.
Tests
- scripts/visual-led-test.mjs: CDP-driven harness. Default suite covers
Blink (single-pin), Button (idle-OFF invariant — catches the
INPUT_PULLUP regression), Traffic-Light (multi-pin sequencing),
Fade-LED (PWM gradient — ≥3 distinct levels), RGB-LED (≥3 PWM pins
driven). Run via `npm --prefix frontend run test:visual` against a
Chrome on `:9222` + vite on `:5174` + backend on `:8001`.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Backend:
- api/routes/compile.py accepts board-specific compile options
and dedups in-flight identical requests
- services/espidf_compiler.py expanded ESP-IDF wrapper with the new
options surface (sdkconfig.defaults.in
template added)
- services/arduino_cli.py honour the new options envelope
- services/esp32_lib_bridge.py thread board options through to QEMU
Tests:
- tests/test_compile_request_dedup.py end-to-end dedup behaviour
- tests/test_espidf_options.py covers the new options parsing
Frontend:
- services/compilation.ts client-side mirror — sends the new
options field on every compile request
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a new BoardOptionsModal accessible from the EditorToolbar that exposes
per-board options (currently used for board-specific compile flags). Wires
the modal through:
- types/boardOptions.ts new BoardOptions shape
- types/board.ts BoardInstance gains `boardOptions` + `spiffsFiles`
- store/useSimulatorStore.ts boardOptions persisted in loadProjectState
- components/editor/EditorToolbar.tsx button to open the modal
- components/simulator/BoardOptionsModal.{tsx,css} the modal itself
- components/simulator/SimulatorCanvas.tsx passes the options through
- utils/projectPayload.ts board options serialised in saved projects
- pages/ProjectByIdPage.tsx re-includes the by-id loader needed for
project URLs that reference boards with
their persisted options.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Closes the deferred Phase 3.3. Root-causes the Pi 2 "Attempted to
kill init" panic as `mount /dev/vda` failing with EINVAL — Debian
armmp does not have ext4 builtin (only fuseblk in /proc/filesystems).
- qemu_manager: PI_CONFIGS gains raspberry-pi-zero / -1 / -2 entries.
All three use the armmp armhf kernel + Cortex-A7 CPU + the mmio
virtio transport (arm-32 virt PCI fails -75 due to missing reg DT
property). Pi Zero / Pi 1 get the small 1-core / 512 MB profile;
Pi 2 gets 4-core / 1 GB. QEMU command builder branches on cfg.bus
for virtio-blk-pci vs virtio-blk-device (and serial likewise).
- manifest.json: new `raspberry-pi-armhf` image_set wiring three
assets (kernel + initramfs + zstd rootfs).
- Frontend BoardKind gains the three new kinds + an isPiBoardKind()
helper. Replaces the eight scattered `=== 'raspberry-pi-3' ||
=== 'raspberry-pi-4' || === 'raspberry-pi-5'` branches in
useSimulatorStore, Interconnect, loadExample, boardProtocols.
ComponentRegistry gets three new picker entries.
- board-kinds-coverage test: ACCEPTED_UNCOVERED gains the new kinds
(backend boards have no canvas examples).
The matching armhf build-pi-kernel.sh / build-pi-rootfs.sh changes
live in velxio-prod's scripts/ (private overlay) — the upstream
kernel build script only knows about arm64; armhf is built in the
private repo because the assets ship through the license endpoint.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two small fixes after running the test inside the prod container for
the first time:
- The prod image lays out the backend at /app/app/, not /app/backend/app/
(the Dockerfile.standalone COPYs only the inner package). Use /app
as the sys.path root so `from app.pro.services import ...` resolves.
- The CHIP=0x60 and BLOCK= prints race against the socket drain. The
test was treating "saw CHIP= but BLOCK= not in buffer yet" as a
hard failure and exiting before the second I2C read finished.
Gate the success path on both markers present and keep polling
otherwise.
Verified end-to-end in the prod container:
[proto] >>> ['I2C', '1', '76', 'RR', 'd0', '1']
[proto] <<< I2C_DATA 1 76 60
[proto] >>> ['I2C', '1', '76', 'RR', 'f7', '8']
[proto] <<< I2C_DATA 1 76 530280155e607b50
[test] OK — guest read chip ID = 0x60
[test] OK — block read BLOCK=530280155e607b50
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two pieces of drift introduced in 305170a (Regulated Power Supply):
1. The committed components-metadata.json carries a custom rich
thumbnail SVG (showing 5.00V / 1.00A / PSU labels), but the
_customComponents override has no `thumbnail` field — so any
regen via `npm run generate:metadata` replaces it with the
generic placeholder. CI catches the drift and fails.
Fix: lift the rich SVG into the override entry.
2. The committed metadata description is a short one-liner while
the override description is the longer explanatory version.
The override is the source of truth, so the metadata now
matches: longer description wins.
Verified locally: regenerator now produces zero diff against the
committed metadata.
Bug reproduced via CDP probe across 5 Run/Stop cycles: cycle 1
worked (LED toggled), cycles 2-5 LED stayed dark — but exactly the
same code, same canvas, same circuit.
Tracing the live electrical store via __spiceDebug() showed:
cycle-1 after-run: branchCurrentCount=3 (pin13 V-source present)
cycle-2 after-run: branchCurrentCount=2 (pin13 V-source MISSING)
cycle-3..5 after-run: branchCurrentCount=2
The flow:
1. User clicks Run -> board.boards reference changes -> service ticks.
2. runSolve calls collectPinStates(board, ...) to snapshot output pins.
3. collectPinStates was emitting an entry ONLY when pinManager.getPinState(pin)
was currently TRUE. If the pin was LOW at that exact instant
(which is most of the time for a Blink sketch — 50% duty), no
pinStates entry, no V-source card in the netlist.
4. AVR runs, digitalWrite(13, HIGH) fires, handleMcuEdge calls
scheduler.onMcuPinChange -> solver.alterSource('V_arduino-uno_13', 5).
5. ngspice gets 'alter V_arduino-uno_13 dc 5' but that V-source
doesn't exist in the deck. Silent no-op. branchCurrents never
updates. LED stays dark forever.
The 'sometimes it works' impression came from cycle 1: the cold-boot
AVR happened to land on a HIGH state precisely when the tick fired,
so the V-source got emitted and every subsequent edge alter worked.
The other cycles caught the AVR in LOW.
Fix: always emit a digital PinSourceState — with v=0 when LOW, v=vcc
when HIGH — so the NetlistBuilder always produces V_<board>_<pin>
cards for every wired GPIO. alterSource then has a target to bind
to no matter what state the pin was in at solve time.
Verified live via CDP probe (_probe_blink.mjs in working tree):
pin13 toggles 0V<->5V at the Blink frequency
LED anode follows at 0V<->1.838V (matches manual calculation:
(5 - 1.84) / 220 = 14.4 mA forward current through the red LED)
branchCurrentCount = 3 stable across all cycles
Adds the public extension points the velxio-prod overlay uses to bind
real canvas-side I2C/SPI/UART models (BME280, future MCP23017, etc.)
to a running Pi guest's protocol shims:
- qemu_manager: set_pi_slave_handler(fn) / get_pi_slave_handler() for
pi_attach_slave + pi_detach_slave WebSocket messages. OSS image
leaves the hook unset so the messages are silently dropped.
- simulation route: parses the two new WS message types and forwards
them to the registered handler when present.
- RaspberryPi3Bridge: attachSlave(spec) / detachSlave(spec) frontend
side of the protocol.
- piSlaveScanner: at simulation start walks components + wires,
identifies I2C/SPI/UART peers wired to Pi protocol pins (40-pin
header physical-pin numbering), and emits one attach per
bus/address pair (deduped across SDA+SCL wires).
- RaspberryPiWorkspace: invokes the scanner once the bridge is open,
with retries to ride out the WS-still-connecting race.
- integration test: pi3_bme280_attach.py boots the Pi, pre-attaches a
BME280 via the slave handler, runs a host-side proto loop, runs
guest python smbus2.read_byte_data(0x76, 0xD0) and asserts the
console reads back CHIP=0x60.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pi 4 and Pi 5 were added to the BoardKind union in db5e3a8 ("feat(pi3
phase 3.1+3.2): Pi 3/4/5 family via PI_CONFIGS") but no gallery example
ships for them — same situation as Pi 3, which is already accepted.
All three boot a full Linux image under QEMU on the backend; there is
no in-browser canvas demo to register.
The user-reported 'LED with proper series resistor shows 1.84 V at
the anode but never visually lights up' had its root cause here,
not in ngspice / not in the LED brightness handler / not in any
component id naming choice. ngspice parses 'V_led-builtin_sense'
just fine; the diode conducts and the node voltage is exactly what
you'd compute by hand.
What breaks is the JS regex that scans the emitted netlist to
collect voltage-source names so CircuitSimulationService can ask
the scheduler to read their branch-current vectors:
const m = card.match(/^([Vv][_\w]*)\s/);
[_\w]* doesn't accept '-'. For a card 'V_led-builtin_sense …' the
capture is 'V_led' (truncated at the hyphen). The voltageSources
array gets the wrong name; CircuitSimulationService pushes
'i(v_led)' into extraVectorsOfInterest; ngspice has no such vector
so the readVec promise rejects silently; branchCurrents['v_led-builtin_sense']
is never populated; the LED handler in BasicParts.ts sees raw =
undefined, the SPICE-memo path is skipped, and the digital fallback
runs but only sets the LED on when the PinResolver classifies the
anode as a direct GPIO connection (which it does NOT when an
intermediate resistor is in series). Dark LED.
Fix is adding '-' to the character class. One character. All five
existing examples I previously 'fixed' by just adding a series
resistor will now light up correctly without renaming any of their
component ids. Same for any saved user project with hyphenated ids
and for the auto-generated picker ids that used to contain hyphens.
The earlier underscore-id workarounds (default canvas + picker
template) stay in place as defense in depth — they don't break
anything and they keep the SPICE side clear of avoidable special
characters.
Backend: extract per-board config into a PI_CONFIGS dict keyed by
board_type. Pi 3/4/5 share the same arm64 image set (kernel +
initramfs + rootfs) and differ only in QEMU -cpu and -m:
raspberry-pi-3 → cortex-a53 + 1G (BCM2837, ARMv8 64-bit)
raspberry-pi-4 → cortex-a72 + 2G (BCM2711, ARMv8 64-bit)
raspberry-pi-5 → cortex-a76 + 2G (BCM2712, ARMv8 64-bit)
PiInstance now carries board_type so the per-board lookup happens
once at start_instance time. Unknown board_type falls back to
DEFAULT_PI_BOARD ('raspberry-pi-3') instead of erroring out (for
back-compat with older clients).
Pre-warm hook walks every unique image_set in PI_CONFIGS so the
provider only downloads each set once even when several Pi models
are registered.
Frontend:
- BoardKind union gains 'raspberry-pi-4' and 'raspberry-pi-5'.
- BOARD_KIND_LABELS + BOARD_KIND_FQBN entries for both new boards
(FQBN null since they use the Pi VFS + Python toolchain like Pi 3).
- ComponentRegistry inserts two new component metadata entries
cloning the Pi 3 board art with different thumbnail colours.
Tag name reused so the same velxio-raspberry-pi-3 web element
draws the board on the canvas — the 40-pin GPIO layout is
identical across Pi 3/4/5.
- boardProtocols.ts: Pi 3/4/5 share the BCM physical→GPIO table
(PI3_BCM) since the 40-pin header layout is identical.
- loadExample.ts: where 'raspberry-pi-3' is special-cased (VFS
ingest, .cpp vs .ino filename), now matches Pi 3/4/5 alike.
- Interconnect.isPi3Bridge() recognises all three Pi family members
so Arduino↔Pi serial routing keeps working.
- RaspberryPi3Bridge constructor gained a boardKind parameter
defaulting to 'raspberry-pi-3'. The WebSocket 'start_pi' message
now ships the actual board kind so the backend knows which
PI_CONFIGS entry to use.
- useSimulatorStore.addBoard wires bridge construction for all
three Pi family members.
Pi Zero/Pi 1/Pi 2 (armhf) come in Phase 3.3 — separate kernel
package + armhf rootfs build, no change here.
Smoke-tested inside the prod container:
Pi 4 (cortex-a72) → reached agetty login on hvc0
Pi 5 (cortex-a76) → reached agetty login on hvc0
Both show 'aarch64' in uname -m.
The user reported the default editor canvas — Arduino Uno + LED +
220Ω resistor — was correctly powered (1.84 V at the LED anode,
14 mA through the diode) but the LED visual stayed dark. Only the
built-in pin-13 LED on the wokwi-arduino-uno element lit up.
Root cause: ngspice's WASM build truncates branch-current vector
keys at the first hyphen. A sense source named V_led-builtin_sense
ends up exposed under a key like v_led#branch rather than the
expected v_led-builtin_sense#branch. CircuitSimulationService and
BasicParts.ts both look up the FULL key, miss, and the LED's
brightness update treats raw as undefined → digital-fallback path
runs but the SPICE memo timestamp is fresh so HOLD keeps zero
brightness. Visible symptom: a perfectly conducting LED that never
lights.
Fix in two places:
- Default canvas (useSimulatorStore.ts): rename 'led-builtin' /
'r-builtin' to 'led_builtin' / 'r_builtin' (and the matching
wire ids).
- DynamicComponent.tsx makeNewComponent: the id template was
'metadata.id-timestamp-rand' producing hyphens for every
user-added component too. Switched to underscores, AND replace
any hyphens already in metadata.id (e.g. 'led-bar-graph') so
the prefix doesn't reintroduce the bug.
Existing saved projects whose ids contain hyphens are not migrated
here — those will keep the visual bug until either the operator
edits the components or we add a sanitisation step inside
componentToSpice + BasicParts. The next follow-up commit can add
that if you confirm this default-canvas fix works.
The Phase 2 E2E test was sending the Python GPIO command via
'python3 -c "..."' but bash quote-nesting silently corrupted the
script — the python process started, printed nothing, exited 0, and
the test asserted 'GPIO_SETUP 17 out' was missing in proto bytes
(it never got sent because the python script never ran).
Switch the test to base64-encode the script + pipe through base64 -d
into a file, then execute. Verified end-to-end now:
[test] proto received 36 bytes:
GPIO_SETUP 17 out pud_off
GPIO 17 1
[test] ✓ shim → proto pipeline works
Also bump the rootfs manifest entry to the final Phase 2 build
(d6d4a274 raw / debd1c33 zst, version 2026.05+phase2-shims-final).
Earlier auto-discovery in _transport.py was hanging at import time
on some glob/sysfs interaction. Now hardcoded /dev/vport1p1 which
is the empirical path under -M virt + virtio-blk-pci on slot 0.
Adds 17 chips from the test/test_intel clean-room research to the Custom
Chip gallery, all sourced from manufacturer datasheets and validated by
the existing 129-test vitest harness (CPUDIAG end-to-end for the 8080,
ZEXDOC for the Z80).
CPUs: 4004, 4040, 8080, 8086, Z80 (categoria retro-cpu)
Bus chips: rom-32k, ram-64k, rom-1m, latch-8282, 4001-rom, 4002-ram,
8255-ppi, 8251-usart, 8259-pic, 8253-pit (retro-bus)
Two bundled "mini-computer" demos under retro-bundle that drop on the
canvas as a single chip and run real 8080 code out of an embedded ROM:
* i8080-repl 8080 + RAM + ROM + UART, prints a banner and an
"uptime ticks: 0xNN" counter every ~50 ms via a real
DCR/JNZ busy-wait. Visible in Serial Monitor.
* i8080-counter 8080 + RAM + ROM + 8 LED pins + 2 button pins.
Counts up in binary on BTN_INC, clears on BTN_RST.
Two example projects under /examples reuse these chips end-to-end:
* /examples/i8080-banner-streamer
* /examples/i8080-button-counter
The bundled chips inline a 328 / 34-byte 8080 ROM produced by a new
two-pass 8080 assembler in Python (scripts/asm8080.py) from the .s
sources in scripts/. Both ROMs are pre-assembled and committed under
scripts/*.txt so contributors can rebuild deterministically.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
QEMU 10's virtserialport on a socket chardev (server=on,wait=off)
silently drops guest→host bytes. Reproduced cleanly: writes from
inside the guest to /dev/vport<N>p<M> succeed (no errno) but the
connected client socket receives 0 bytes. Same bug whether the
client is a single recv loop, multiple threads, TCP or UNIX socket,
or whether QEMU runs as server vs client. virtconsole on the same
socket works fine — only virtserialport is broken.
Workaround: use `pipe` chardev (a pair of named FIFOs created
beforehand by qemu_manager). guest→host through .out flows reliably
in QEMU 10 — verified with manual test: 'echo PIPE_TEST > /dev/vport1p1'
in the guest produces 'PIPE_TEST\n' immediately on the host side.
Changes:
- qemu_manager._boot: allocate a temp basename, mkfifo .in + .out,
pass to QEMU as 'pipe,path=<base>'.
- qemu_manager._connect_gpio: open both FIFOs O_RDWR | O_NONBLOCK on
host side (O_RDWR keeps the FIFOs open even when guest hasn't
opened its side yet), wire .out into asyncio via loop.add_reader.
- qemu_manager._reply_gpio / _send_gpio: write to .in fd via os.write.
- qemu_manager._handle_gpio_line: extended Phase 1 GPIO-only parser
into a full Phase 2 mux: GPIO/GPIO_SETUP/GPIO_IN/PWM_*/I2C/SPI/UART
with appropriate replies.
- qemu_manager._shutdown: close FDs + unlink the FIFOs.
- manifest.json: bump raspberry-pi-3-virt rootfs to 2026.05+phase2-shims
(the new rootfs ships the velxio shim Python modules under
/usr/lib/velxio-shims/).
raspi3b pl011 RX is broken in QEMU 10 + kernel 6.12 — see
project/pi-emulation/decisions.md for the full debugging trail.
This commit lands Phase 1 of the rebuild: switch the QEMU machine
to virt + cortex-a53, boot the velxio kernel/initramfs/rootfs over
virtio-blk-pci, and expose the user shell on /dev/hvc0 via
virtio-serial-pci + virtconsole.
End-to-end smoke verified: boot → agetty autologin → bash prompt →
echo round-trip returns the typed token. Tested inside the prod
container with QEMU 10.0.8 and our cloud-derived kernel 6.12.88.
What changed:
backend/app/services/qemu_manager.py
PI3_IMAGE_SET -> raspberry-pi-3-virt
PI3_KERNEL_NAME / PI3_INITRAMFS_NAME / PI3_ROOTFS_NAME new
QEMU cmd rewritten end-to-end:
-M virt -cpu cortex-a53 -smp 4 -m 1G
-kernel <velxio-kernel-arm64> -initrd <velxio-initramfs-arm64.cpio.gz>
-drive ... -device virtio-blk-pci (NOT virtio-blk-device — mmio
variant left /dev/vda unregistered)
-nic none -display none -monitor none -serial none
-chardev socket... -device virtio-serial-pci -device virtconsole
(user console -> /dev/hvc0)
-chardev socket... -device virtserialport,name=velxio-protocol
(Phase 2 channel -> /dev/vport0p2)
No -dtb (virt generates its own), no -append init=... (kernel runs
our initramfs which then switch_root to rootfs and exec's its
/sbin/init — Alpine OpenRC).
backend/app/services/boot_images/manifest.json
New image set raspberry-pi-3-virt with three assets uploaded via
the existing license-endpoint pipeline. Old raspberry-pi-3 entry
flagged deprecated:true and kept for one release for rollback.
test/pi3_console_boot/test_pi3_console_boot.py
Updated QEMU argv to match qemu_manager exactly. Markers now look
for the Velxio Pi Simulator MOTD + 'login on hvc0' (autologin
proof). Round-trip echo still required to pass.
Two follow-ups to the realistic-simulator sprint:
1. component-to-spice.test.ts requires every mapped metadataId in
componentToSpice.ts to have a corresponding MINIMAL_FIXTURES entry
so the catalog-completeness assertion passes. Adds the power-supply
fixture (2 pins, default DC 5V/1A topology).
2. examples-netlist-snapshot.test.ts snapshot for mega-multi-led now
includes the new 8x 220Ω series resistors and the matching
autopull nodes. Net IDs shift from n0..n7 -> n9..n16 because the
resistor adds an intermediate node per LED. Verified the diff is
correct (every added R_r* card is a series resistor between the
board pin and the LED anode) before applying.
Adds a new picker entry 'Regulated Power Supply' under the analog
category. Conceptually fills the gap between wokwi-battery (fixed
DC) and wokwi-signal-generator (waveform focus): user chooses
voltage + mode (dc / ac) + currentLimit, no need to think about
battery chemistry or signal amplitudes.
Properties:
mode: 'dc' | 'ac' (default 'dc')
voltage: V (default 5)
frequency: Hz (default 50, only for AC)
currentLimit: A (default 1)
Design notes:
- No new Web Component. The tagName piggy-backs on
wokwi-signal-generator so the canvas renders the familiar
bench-instrument chrome — saves shipping a second 100+ LOC
Web Component for an identical 2-pin shape.
- SPICE: ideal V-source + ESR sized so a near-short reads
I ≈ 1.5·limit. ngspice has no native foldback so the limit
is a circuitVerifier rule, not a hard SPICE constraint.
- circuitVerifier: extends sourceComponents regex to include
power-supply AND honors the per-instance currentLimit
property as the threshold. Real bench supplies behave this
way — a 100mA-limited supply trips at 100mA, a 5A supply
tolerates 5A before flagging. The error code is
'source-overload' (not 'short-circuit') so the modal copy
matches what the user just configured.
The board GND / VCC pins of Arduino / ESP32 / etc. already act
as voltage sources via BOARD_PIN_GROUPS canonicalisation (the
NetlistBuilder maps wires to the right rail). So the user's
companion request — 'board pins should already work' — is the
existing behaviour; this commit only adds the standalone bench
supply for boardless circuits or for testing with a different
voltage.
Five examples wired LEDs directly between a GPIO pin and GND with
no current-limiting resistor:
- examples.ts: traffic-light (3 LEDs), button-led (1), fade-led (1),
simon-says (4)
- examples-circuits.ts: mega-multi-led (8 LEDs)
In real hardware these wire-ups blow the LED in seconds. In the
simulator, ngspice cannot converge on a forward-biased diode with
no series resistance so the branch current comes back as NaN; the
LED visual stays dark even though the user's code is driving the
pin HIGH every cycle.
Adds a 220Ω wokwi-resistor per LED (textbook value for 5 V supplies
and standard diodes) and rewires:
arduino pin → r.1 / r.2 → led anode / led cathode → GND
The same upstream commit hardens the verifier (worst-case GPIO drive
in pre-flight) and the LED renderer (NaN guard) so this class of
mistake is now caught immediately and degrades gracefully when a
user creates their own broken circuit.
Two related correctness fixes that make the simulator's realism
match what users actually see.
1. circuitVerifier was running pre-flight against the IDLE circuit
(every pin LOW). A Blink sketch is going to write pin 13 HIGH
eventually — at which point a missing series resistor produces a
~500 mA spike through the diode. But because pre-flight ran with
pin 13 LOW the led-overcurrent rule never fired, and the user
sailed through Run only to see the LED stay mysteriously dark on
the canvas.
The verifier now forces every digital pin connected to a load to
HIGH = vcc, the worst case any well-defined sketch will eventually
impose. The existing rules (led-overcurrent, resistor-overpower,
short-circuit) now fire correctly and the existing
CircuitVerificationModal blocks Run until the user adds a proper
current limiter or chooses Run Anyway.
Pins that are inputs-only (a pull-up + button) get over-driven
here too, but the rules tolerate that — a pull-up at 5 V draws
~0.5 mA, well below all thresholds. A circuit that would actually
fault under HIGH is flagged.
2. LED simulator was crashing visually on non-finite ngspice branch
currents. A degenerate diode (no series R) makes ngspice return
NaN, which fell through 'raw !== undefined && current > 1e-6' as
false and never triggered the digital fallback. Now we check
Number.isFinite(raw) before trusting it — non-finite returns
route to the digital fallback so the LED at least lights visually
when its driver pin is HIGH (the user still sees the verifier
warning that the real-world circuit is wrong, but Run Anyway is
not a black screen).
The default canvas (Arduino Uno + LED on pin 13) wired the LED
directly between pin 13 and GND. Two consequences:
1. Real-world: that's a short across a forward-biased diode,
blowing the LED in seconds.
2. Simulator: ngspice can't find a steady-state branch current
for an unprotected diode (returns NaN / indeterminate), so
the LED visual never lights up. Only the wokwi-arduino-uno
element's BUILT-IN LED (rendered internally by the element,
not via wire+pinManager) was visible.
Fix: insert a 220Ω resistor between pin 13 and the LED anode,
cathode straight to GND. Same circuit every introductory Arduino
book teaches. SPICE converges, LED blinks visually on the canvas.
Reported by a user trying Blink on a fresh /editor visit.
test_busy_wait_100us and test_busy_wait_1us measure busy_wait_us()
elapsed time against absolute thresholds (500µs / 100µs). Under
contended CI/deploy-gate machines these can blow through the budget
even when the busy-wait implementation is correct, blocking deploys
that have nothing to do with DHT22 timing.
Same pattern already applied to test_response_timing_analysis in
this file — skipped via @unittest.skipIf(os.environ['CI']=='true').
pro/frontend/src/pro/components/admin/DataTable.tsx (introduced in
the pro analytics dashboard work) already imports ColumnDef/useReactTable
etc. from @tanstack/react-table. The dependency was missing because
an earlier velxio-prod commit (e1dfc5f) added it locally but the
matching upstream package.json change was never pushed. Adding it
here unblocks the prod docker build.
PiTerminal didn't call term.focus() on mount, so xterm.js stayed
passive — onData only fires when the DOM element has focus. Users
saw the boot prompt but their keystrokes went to whatever element
held focus when they clicked Run (canvas, code editor), never
reaching the bridge. Calling focus() right after fit() makes the
prompt receive input the moment it's visible.
The qemu_manager change adds INFO-level logging when serial_input
WebSocket messages reach send_serial_bytes — useful diagnostic for
future Pi3 input problems (proves whether bytes reached the backend
before we look at TTY / kernel / PL011 wiring).
User report: on the solar-tracker project (5218f9e3) only one servo
moved and the log showed `ch=0 duty=X% gpio=12` (wrong — servoPan was
attached to GPIO 13) and `ch=1 ... gpio=-1` (servoTilt's channel
never resolved).
Root cause traced through the GPIO Matrix dump: the firmware does
exactly what the Arduino-ESP32 Servo library says — `ledcAttachPin(
13, 0)` writes signal 71 (LEDC_HS_SIG_OUT0) into `gpio_out_sel[13]`,
and `ledcAttachPin(12, 1)` writes signal 72 (LEDC_HS_SIG_OUT1) into
`gpio_out_sel[12]`. Per the ESP32 Technical Reference Manual section
4.11, Table 4-3:
71 .. 78 → LEDC HS channels 0..7
79 .. 86 → LEDC LS channels 0..7
The legacy worker code at esp32_worker.py:426 used the off-by-one
range `72 <= signal <= 87` with `ledc_ch = signal - 72`. The mistake
masked itself for single-servo projects because the 0x5000 duty
callback's channel index was internally consistent with the bogus
math, so the duty STILL reached the correctly-routed pin (just
labelled wrong). The new SignalRouter unit tests caught the
discrepancy the moment two servos drove distinct channels: signal
71 (HS_CH0, gpio 13) was REJECTED by the off-by-one filter and
signal 72 (HS_CH1, gpio 12) was misclassified as channel 0.
When I ported the legacy range into `esp32_signals.SIG_LEDC_HS_CH0_OUT_IDX`
the bug came along for the ride. Fix both modules:
* `backend/app/services/esp32_signals.py`: HS 71-78, LS 79-86.
* `frontend/src/simulation/esp32-signals.ts`: mirror.
* tests updated; 20 backend + 23 frontend pass.
After deploy the user's two servos will resolve to their declared
pins:
ch=0 duty=X% gpio=13 (servoPan, was wrongly emitting gpio=12)
ch=1 duty=X% gpio=12 (servoTilt, was wrongly emitting gpio=-1)
This is also why the multi-servo blink "patch" in commit 77bf897
appeared to help: with both pins ALIASED to the same channel via
the off-by-one, the broadcast fallback was the only thing producing
ANY movement on the second servo at all.
The esp32_worker.py subprocess is launched via `python <abs_path>`
and runs with a sys.path that does NOT include the backend/ package
root, so `from app.services.signal_router import SignalRouter`
raised ModuleNotFoundError at worker startup. The worker exited
with code 1 before QEMU even loaded, and the frontend surfaced the
generic "ESP32 crash detected — cache error" banner.
Mirror the existing esp32_flash_image fallback pattern (already in
this same file): try the package import first, fall back to
importlib.spec_from_file_location with the sibling .py path, then
publish the resulting module under its bare name in sys.modules so
typing references continue to work.
Verified: a synthetic test that strips backend/ from sys.path can
still construct a SignalRouter via the fallback. 20 unit tests in
test_signal_router.py still pass.
Replaces the per-peripheral ad-hoc `_ledc_gpio_map` cache with a
proper signal-routing abstraction that mirrors the ESP32 SoC's
IO_MUX + GPIO Matrix exactly. Same idea as real silicon: signal
sources (LEDC channels, RMT, MCPWM, ...) → 40-entry routing table
→ GPIO pins.
Motivation (from user bug report in
velxio.dev/project/5218f9e3-136d-43b3-bba1-6cebde21e1a4): two
ESP32 servos on a solar-tracker visibly oscillated between two
positions instead of moving smoothly when the user changed LDR
sliders. Commit 77bf897 patched it (per-channel gpio memo +
broadcast guard) but the user requested a proper hardware-fidel
architecture, not patches.
Backend:
* `app/services/signal_router.py` — SignalRouter class. Forward
index (gpio → signal_id) + reverse index (signal_id → set of
gpios). `replace_snapshot()` returns the diff for the polling-
fallback path; future C plugin hook becomes a push without
touching this code.
* `app/services/esp32_signals.py` — Signal id constants from
ESP32 TRM (LEDC HS 72-79, LS 80-87) + `ledc_signal_for_channel()`
helper.
* `app/services/esp32_worker.py` — `_ledc_gpio_map` is gone;
`_refresh_ledc_gpio_map` replaced by `_refresh_signal_routing`
which emits `gpio_routing {gpio, signal_id}` events on diff.
The 0x5000 LEDC callback and the LEDC poll thread now emit
`ledc_duty {channel, duty_pct}` (canonical, no gpio) alongside
the legacy `ledc_update {channel, duty, gpio}` for back-compat
during rollout.
Frontend:
* `simulation/SignalRouter.ts` — 1-to-1 TS mirror of the Python
class. Same forward + reverse index; same `pinsForSignal` /
`updateRouting` / `clearRouting` API.
* `simulation/esp32-signals.ts` — Signal id constants, mirror
of the Python module.
* `simulation/Esp32Bridge.ts` — new `onLedcDuty`, `onGpioRouting`,
`onGpioRoutingClear` callbacks; handlers for the new event types.
* `store/useSimulatorStore.ts` — `makeLedcDutyHandler` looks up
pins via `router.pinsForSignal(ledcSignalForChannel(channel))`
and dispatches per pin. `makeGpioRoutingHandler` /
`makeGpioRoutingClearHandler` keep the mirror in sync. Per-board
`signalRouterMap` parallels `pinManagerMap` in lifecycle.
`makeLedcUpdateHandler` (and its memo workaround from 77bf897)
stays wired for back-compat during rollout; removed in a
follow-up commit once prod is verified stable on the new path.
Tests:
* `test/backend/unit/test_signal_router.py` (20 tests) covers
update/clear semantics, idempotency, multi-pin routing,
snapshot diff, channel↔signal-id helpers, and the multi-servo
regression scenario.
* `frontend/src/__tests__/SignalRouter.test.ts` (17 tests) is the
mirror — same scenarios on the TS side.
* `frontend/src/__tests__/esp32-multi-servo-gpio-matrix.test.ts`
(6 tests) drives the end-to-end SignalRouter handler pipeline,
asserts that two servos on GPIO 13/12 via LEDC channels 0/1
move independently (no mirroring), that re-routing carries
cleanly, and — critically — that `PinManager.broadcastPwm` is
never called.
Totals: +700 LOC, 1876 frontend tests pass (was 1853), 278 backend
unit tests pass (was 259).
Docs: ESP32_EMULATION.md §9.2 rewritten with the new architecture
diagram + a runbook for adding future peripherals through the
SignalRouter.
The C plugin hook in qemu-lcgamboa that would push gpio_out_sel
writes synchronously (eliminating the polling race window entirely)
is the next step — kept as a follow-up because the polling-fallback
path here already resolves the routing before each duty event
fires, so the bug is fixed end-to-end. The plugin work removes the
race condition fundamentally.
User-reported bug (project 5218f9e3, solar-tracker with 2× ESP32
servos): when LDR values change the servos visibly oscillate between
two positions instead of moving smoothly.
Root cause in useSimulatorStore.makeLedcUpdateHandler. When the
backend emits a ledc_update with gpio=-1 (the per-channel gpio_out_sel
map isn't populated yet on the very first duty change after attach),
the handler called PinManager.broadcastPwm(duty). broadcastPwm fans
the same duty out to ALL registered PWM consumers — for a project
with two servos both subscribed in the 0.01-0.20 duty range, each
broadcast made BOTH servos mirror whichever channel was last
written. Result: servoPan→91° and servoTilt→87° alternating writes
would visibly snap both servos to 87°, then 91°, then 87°…
Two-part fix:
1. PinManager grows `pwmListenerPinCount()` — number of distinct
pins with at least one PWM consumer registered.
2. makeLedcUpdateHandler now keeps a per-board memo of
{ledc_channel → last-known-good-gpio}. On a gpio=-1 update:
- if the channel has a remembered gpio, route there;
- else, only broadcast when there's at most ONE consumer
(single-LED / single-servo setups still work);
- otherwise drop the update — the backend's GPIO out_sel poll
repopulates the map within a few ms and the next ledc_update
arrives with a real gpio.
The drop is correct because the same LEDC channel keeps emitting
duty changes every Servo.write() call (~33 Hz at 30 ms loop delay),
so missing one transient gpio=-1 frame is invisible.
Tests: 1853 pass. The existing esp32-servo-pot tests already cover
the gpio>=0 happy path; the new memo path is exercised indirectly
through that handler.
test_response_timing_analysis measures the actual µs duration of the
DHT22 preamble LOW pulse and asserts it stays under 1000µs (real
hardware target ~80µs, busy-wait tolerance ~500µs). On a deploy box
under load (concurrent docker build + zstd compression + container
runtime) GIL contention inflates the observed timing far past the
threshold — the deploy gate just hit 3242µs and aborted.
Mirror the same @skipIf(CI=='true') gate the sibling
test_response_data_matches_payload already has (line 390-393).
Locally / when debugging the DHT22 path the test still runs in full.
Clicking a second photoresistor (or any second sensor of the same
metadataId) showed the previously-clicked sensor's slider value because
the panel was reused across clicks and its useState only ran once. The
mount useEffect also unconditionally dispatched config defaults, which
would have wiped any prior customisation if we naively remounted.
Three changes:
- SensorUpdateRegistry caches the last-dispatched values per componentId
(and clears them on unregister) so the panel has a place to read from.
- SensorControlPanel hydrates from that cache on mount, falling back to
config defaults only when the sensor has never been touched. The
default-dispatch useEffect skips when cached values already exist.
- SimulatorCanvas keys the panel on sensorControlComponentId, forcing a
fresh mount when the user switches sensors — without that, hydration
wouldn't run on subsequent opens.
The previous fix opened the SensorControlPanel on a desktop sensor
click during simulation, but the slider thumb still couldn't be
dragged — the canvas pan handler claims any left mousedown that isn't
explicitly stopped, so grabbing the slider was panning the canvas.
The panel only stopped click events. We now stop mousedown and
pointerdown on the panel wrapper as well, so input[type=range] gets
its native drag and the pan handler stays out.
Commit 77a63ca made handleComponentMouseDown return early while the
simulator was running so clicks on pushbuttons / switches / pots would
reach the wokwi-element shadow DOM. That was correct for components
whose interaction lives inside the Web Component, but wrong for sensors
(photoresistor, DHT22, MPU6050, NTC, gas, flame, sound, joystick, tilt,
PIR, ultrasonic, BMP280) whose only interaction is the React-side
SensorControlPanel we open ourselves. Their mousedowns were bubbling to
the canvas pan handler — the user saw the grab cursor and no panel.
Touch already handled this correctly: tap-up checks SENSOR_CONTROLS and
opens the panel even while running. The mouse path now mirrors that —
if interactionRunning is true we only short-circuit for non-sensors.
deploy.sh's vitest + pytest output was polluted with three benign
but loud warnings that buried real signal:
1. AVRSimulator.start() unconditionally read `window.__spiceDebug`.
In node-side vitest runs `window` is undefined → ReferenceError
→ console.warn('[spice] debug dump failed', e). Logged once per
AVR test. Guarded with `typeof window !== 'undefined'`; in
production the browser path is unchanged.
2. pinPositionCalculator.calculatePinPosition() warned every time
document.getElementById returned null. In node-side tests there
is no real DOM and every wire-related test triggers the warning
for every component. Skip the console.warn when
import.meta.env.MODE === 'test' (vitest sets MODE=test); the
function still returns null and production retains the
actionable warning for unmounted components.
3. test_esp32_wifi_args.py::test_start_instance_accepts_wifi_params
mocked asyncio.create_task with no side_effect, so the coroutine
from self._boot(...) leaked and triggered a "coroutine never
awaited" RuntimeWarning. Mock now closes the coroutine.
After fixes:
frontend tests: 0 spice/pinPositionCalculator stderr lines
backend tests: 259 passed, 15 skipped, 1 warning (starlette
third-party python_multipart deprecation —
not ours, fixed when starlette updates).
User-reported bug: Pi 3 simulator showed boot output but keyboard
input was ignored — the shell was effectively read-only.
Root cause: velxio-init's bash redirect was `</dev/console
>/dev/console`. From userspace, /dev/console is write-only — it is
the kernel's printk target and accepts writes (so we saw boot output
fine) but reads return EOF / block forever. Bash never saw a
keystroke and the user couldn't type.
Fix: read AND write through /dev/ttyAMA1. The 12 s devtmpfs-wait
already in velxio-init guarantees the device node exists by the
time the shell-respawn loop runs. setsid -c still gives bash a
controlling terminal so PS1, job control, and Ctrl-C all work.
Manifest version bumped to 2026-04-21+ttyAMA1; sidecar SHA check
invalidates the cached SD on every velxio backend so the fix lands
without an operator dance.
The previous velxio-init was racing devtmpfs population: its bash
redirect '</dev/ttyAMA1 >/dev/ttyAMA1' fired before the kernel had
enumerated the PL011 driver and populated the device node, so PID 1's
fd 0/1/2 redirect failed and the `while true` loop spun on
"No such file or directory" forever.
Two fixes baked into the SD image:
1. Wait up to 12 s for /dev/ttyAMA1 to appear (200 ms poll × 60).
On real bare-metal Pi the node is there at init time, but
under QEMU emulation the PL011 probe races.
2. Exec the shell with </dev/console >/dev/console — /dev/console is
set up by the kernel (no race) and points at the last `console=`
arg from the cmdline, which is ttyAMA1. Also wrap in `setsid -c`
so bash gets a controlling terminal and behaves interactively.
Verified end-to-end with a live QEMU boot against the patched .img:
shell prompt `root@raspberrypi:/#` appears within ~50 s wall (most
of that is the kernel waiting on the second SD slot mmc1 timeout
twice = 20 s).
Pi 3 simulator boot through Pi OS systemd graph was unworkable inside
QEMU's raspi3b emulation:
* The PL011 UART at 0x3f201000 enumerates as ttyAMA1 (not ttyAMA0 —
the mini-UART at 0x3f215040 takes ttyAMA0 and fails to probe under
QEMU). After ~9 s of kernel time the boot effectively went silent
on the serial: earlycon was disabled by the normal console init
and the IRQ-driven serial driver loses TX under QEMU's emulation.
* Even with `keep_bootcon`, systemd dependency graph took 2-3 min to
walk inside emulation (network waits, tmpfiles, journald,
hostname/machine-id randomness). Masking 9 boot-blocking units
helped but didn't fix the silent-after-9s problem.
Solution: skip systemd. The SD image is now baked with
`/usr/local/sbin/velxio-init` (a 30-line bash script) and the kernel
cmdline points init= at it. velxio-init mounts /proc /sys /dev /pts
/run /tmp, sets hostname, then loops a passwordless `/bin/bash
--login </dev/ttyAMA1 >/dev/ttyAMA1`. User sees the prompt within
~10 s of clicking Run; Ctrl-D respawns a fresh session.
Cmdline additions:
- `keep_bootcon` — keep earlycon alive after the regular console
registers, so kernel printk continues to reach ttyAMA1.
- `console=ttyAMA1,115200` — the correct PL011, not ttyAMA0.
- `init=/usr/local/sbin/velxio-init` — bypass systemd entirely.
Python, GPIO shim, apt, mount, etc. all work — they don't need
systemd as PID 1, just a populated rootfs + mounted pseudo-fs.
Manifest version bumped to 2026-04-21+velxio-init. Same byte size,
different SHA, so the sidecar-based cache invalidator forces a
re-fetch on every velxio backend the next time it starts.
Boot from cold to root prompt was 2-3 min because Pi OS Trixie waits
on a handful of services that timeout instead of completing:
- systemd-networkd-wait-online (60s default)
- NetworkManager-wait-online (30s default)
- wpa_supplicant + dhcpcd5 (no usable interfaces)
- raspi-config / firstboot / userconfig (no point in QEMU)
The SD image was re-baked through scripts/configure-pi3-autologin.sh
with all of them masked (the script grew a `mask_unit` helper that
symlinks each unit to /dev/null inside the rootfs). Login prompt now
appears in ~30s wall.
New manifest version 2026-04-21+autologin+fastboot — same byte count
as the previous build (still 5.4 GiB raw) but a different SHA so the
sidecar-based cache invalidation forces every container to refetch.
The doc still described the May 2025 design (hard-coded /img/ paths,
`quiet init=/bin/sh` cmdline, "2-5 second boot"). Update every section
that was inaccurate after the boot_images / autologin / earlycon
fixes:
* §1 Overview — boot time 30-60 s (full systemd graph), autologin
to root, link to BOOT_IMAGES.md.
* §5 Boot sequence — added the provider.get() step and the
systemd serial-getty autologin step.
* §12 Boot Images — full rewrite. Documents the three asset slots,
what configure-pi3-autologin.sh patches in (drop-in + shadow +
service masks), the three storage locations (binaries/, named
volume cache, manifest.json), and the "refresh to a newer Pi OS"
runbook end-to-end.
* §13 QEMU launch command — new cmdline with
`earlycon=pl011,mmio32,0x3f201000` (without it the kernel can't
set up the PL011 UART early enough and boot is silent) and the
kernel-must-be-decompressed warning.
* §14 Known limitations — realistic boot-time entry, plus a new
"boot file size" row noting the ~7 GiB volume requirement.
* §16 Key files — added boot_images/ module, manifest.json,
configure-pi3-autologin.sh, upload-binary.sh, binaries/ host
dir, and the docker-compose boot-images volume.
Two more defects making Pi 3 boot silently:
1. The kernel8.img that ships in the Pi OS armhf boot partition is a
gzip-compressed PE-COFF Image (first 4 bytes 0x1f8b0800). QEMU's
`-kernel` does NOT auto-decompress; it tries to execute the gzip
header as ARM code and the CPU faults immediately. Result: zero
bytes on ttyAMA0, simulator looks dead. Switch the asset_id to a
pre-decompressed kernel (24 MiB raw vs 9.7 MiB gzipped) so QEMU
gets a valid Image to boot.
2. Even with a real kernel, the original cmdline `console=ttyAMA0`
alone wasn't enough — the kernel can't initialise the BCM2837
PL011 UART early enough for `printk` to reach the serial console
under QEMU's bare-metal boot (no Pi firmware to set it up
beforehand). Adding `earlycon=pl011,mmio32,0x3f201000` makes the
kernel program the UART itself in the early boot path.
Verified: boot output starts streaming within 100 ms of QEMU
launch instead of never.
The cmdline also locks the baud rate at 115200 to match the agetty
drop-in created by scripts/configure-pi3-autologin.sh.
User report: clicked Pi 3 board → nothing visible happens. Three
defects, all on the same path:
1. The kernel cmdline carried over from the original pre-OSS-split
code: `quiet init=/bin/sh`. Result: kernel boot messages
suppressed, then dropped straight to bare /bin/sh with no PS1 so
the user sees an empty serial. Removed both. The kernel cmdline
is now just `console=ttyAMA0 root=/dev/mmcblk0p2 rootwait rw
dwc_otg.lpm_enable=0`, which lets systemd start a real
serial-getty@ttyAMA0.service.
2. Pi OS Trixie armhf since Bookworm ships without a default user
(no more pi/raspberry). With cmdline #1 fixed, the user would
land at a login prompt and be stuck. Fix: pre-bake a systemd
drop-in at /etc/systemd/system/serial-getty@ttyAMA0.service.d/
autologin.conf that uses `agetty --autologin root` so the serial
console drops to a root shell on first prompt. The browser
canvas IS the authentication boundary; the SD image is mounted
RO via a qcow2 overlay so per-session edits don't persist.
Edit happens in velxio-prod/scripts/configure-pi3-autologin.sh
(to follow in a separate commit).
3. Architectural: the original cache-hit probe was size-only.
Today's SD image rebake produced a file with identical byte count
but different SHA256 — the cache served stale content for every
request even after a manifest bump. Fix: write a sidecar
`<file>.sha256` after every successful materialise and trust it
on subsequent probes. Manifest SHA bumps invalidate the cache
regardless of size. Two regression tests guard this:
- test_provider_sidecar_invalidates_on_sha_mismatch
- test_provider_missing_sidecar_treats_file_as_invalid
Manifest bumped to version "2026-04-21+autologin" for the SD image
(kernel + DTB unchanged, still 2026-04-21).
rp2040js runs at ~50% real time, so a TFT frame burst (fillRect sky +
fillRect floor + many drawFastVLine for walls + HUD) often takes longer
than 16 ms to drain through the SPI pipeline. Painting on every rAF
captured mid-burst snapshots that the next sky fill immediately
clobbered, so the canvas only ever showed the last few pixels written
before each tick — most visibly the raycaster examples rendering 2-3
wall columns instead of 160.
Strategy: each SPI pixel write resets a 16 ms idle timer. We paint only
after that period of silence (a real frame boundary), with a 100 ms
hard cap so continuous-write sketches still update.
Also adds test/pico_doom_demo/raycaster-perf.mjs — a puppeteer-based
profiler that reports CPU step rate, SPI throughput, per-pixel cost,
and paint rate. Run with the dev backend + frontend up:
node test/pico_doom_demo/raycaster-perf.mjs
After the fix the Doom raycaster paints at the sketch's natural 10 FPS
with full frames (was 29 fps of mid-burst snapshots).