User reported the ESP32-CAM + ILI9341 live preview at ~1 frame/min.
Profile: 80×60 preview pushes 9600 SPI bytes per drawRGBBitmap, and
each byte was emitting a full {type:'spi_event'} JSON message over
the worker→backend→WS→frontend pipeline. Per-byte overhead ~150-200µs
in Python (json.dumps + sys.stdout.write+flush dominates) plus
asyncio + WS dispatch. Net: 1.5-2 sec/frame minimum, much worse with
GIL contention.
Fix: buffer MOSI bytes in the worker and emit a single base64-encoded
`spi_batch` message when CS goes HIGH (transaction ended) or the
buffer crosses 4 KiB. ~9600 events/frame collapse to ~3 messages.
backend/app/services/esp32_worker.py:_on_spi_event
- Add _spi_byte_buf bytearray + threading.Lock
- On op==0x00 (byte): append; flush early if buf >= 4096
- On op==0x01 (CS change): flush buffer, then emit the CS event
via the legacy spi_event channel (ePaper / custom chips that
observe CS still get it).
frontend/src/simulation/Esp32Bridge.ts
- New 'spi_batch' message handler decodes b64 and replays each
byte through the existing onSpiByte callback. Parts that
subscribed via simulator.spi.onByte don't notice the protocol
change. The 'spi_event' branch still handles CS changes plus
legacy single-byte payloads for backwards compat.
Now that 38 KB/frame is cheap, restore preview to 160×120 + JPEG
quality 0.35 in the gallery example. Real measured speedup: ~50× on
the QVGA preview demo. Real hardware was never affected — it runs
SPI at 80 MHz and pushes the bitmap in ~4 ms either way.
PSRAM emulation is unrelated to this bottleneck and was left untouched.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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| .. | ||
| app | ||
| scripts | ||
| sdk | ||
| tests | ||
| .env.example | ||
| Dockerfile | ||
| debug_qemu.py | ||
| mcp_server.py | ||
| mcp_sse_server.py | ||
| requirements.txt | ||