Commit Graph

28 Commits

Author SHA1 Message Date
David Montero Crespo ca8dcedcc7 feat: STM32 (Blue Pill / Black Pill) QEMU emulation + Pro board gating
STM32 emulation (open-core, runs via libqemu-arm in the backend worker):
- backend: stm32_lib_manager + stm32_worker (GPIO, USART, I2C/SPI device models
  reusing the ESP32 slaves, live sensor updates), arduino_cli STM32 branch,
  start_stm32 simulation route.
- frontend: Stm32Bridge + Stm32BluePill(/BlackPill) web components (Wokwi SVGs),
  board kinds, Interconnect/boardPinMapping/boardProtocols wiring, example
  projects (blink, serial, I2C BMP280/MPU6050/DS1307/SSD1306/weather, 7-seg,
  RGB, button, switch, stepper, cross-board interconnect).
- Raspberry Pi 4/5 board elements + thumbnails.

Pro board gating (generic OSS->Pro seam; entitlement logic lives in the overlay):
- lib/proBoardGate.ts: isProBoardKind (STM32 + every QEMU Raspberry Pi),
  installBoardGateImpl/boardGateDecision, triggerProUpgradePrompt.
- PRO badge on those boards in the component picker; gate at the picker add +
  the run backstop (startBoard).
- backend/app/services/board_access.py: server-side enforcement seam for the
  simulation WebSocket; STM32/Pi unavailable -> Pro-framed message.
- desktop: generic QemuDownloadPrompt + Stm32QemuPrompt (download-behind-license,
  mirrors the ESP32 prompt).
- .gitignore: never ship libqemu-* binaries in the public image.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 19:06:14 -03:00
David Montero Crespo 71616e580d Add end-to-end tests for ESP32 I2C functionality and circuit verification
- Implemented `i2c-esp32-real-firmware.test.ts` to test ESP32 I2C communication via backend and WebSocket.
- Created `load-example-transitions.test.ts` to ensure proper loading of examples between board-less and board-based contexts.
- Added `CircuitVerificationModal.tsx` to display circuit verification results before running simulations.
- Developed `circuitVerifier.ts` to perform pre-flight checks for circuit safety, identifying potential issues like short circuits and component overloads.
- Introduced minimal ESP32 I2C master sketch `esp32_i2c_writer.ino` for testing I2C transactions.
2026-05-12 16:55:15 -03:00
David Montero Crespo 391df34f5a fix(repo): remove broken submodule entries from third-party/
The 12 repos under third-party/ were tracked as gitlinks (mode 160000)
without a matching .gitmodules file, causing 'git submodule' errors and
broken links in the GitHub UI (issue #164).

These repos are reference-only clones and are NOT required to run Velxio
(npm packages @wokwi/elements, avr8js, rp2040js cover all runtime needs).
Removing them from git tracking and ignoring the directory entirely so:
- New cloners get a clean repo with no broken submodule warnings
- Existing local clones keep their third-party/ folders untouched
- Optional manual clones remain possible for offline hacking

Closes #164
2026-05-11 13:01:13 -03:00
David Montero Crespo 70cc8c2e11 feat(editor): view-mode toggle, agent-chat slot, toolbar polish
Changes that ship to OSS — all benign for self-hosters, but most are
extension points the velxio-prod overlay (and any private fork) needs to
plug an in-editor AI chat into the page.

Editor:
- 3-way view-mode toggle (code / both / circuit) in the unified toolbar.
  Lets users hide a pane to give a right-docked sidebar (e.g. the AI
  chat overlay) more breathing room. Persisted in useEditorStore.
- Default file explorer narrower (210 → 165 px); min 110.
- Removed the redundant `tb-board-pill` (icon + "Editing: X" tooltip);
  the BoardSelector dropdown elsewhere already shows the active board.
- Inlined Import/Export/Upload-firmware buttons; the 3-dot overflow
  menu gave up too much discoverability. Removed dead overflow state.

Simulator:
- Fix: global Delete/Backspace handler in SimulatorCanvas no longer
  fires when the event target is an INPUT/TEXTAREA/SELECT/contentEditable
  — affected any in-page text field, not just the chat overlay.

Overlay extensibility:
- New `data-velxio-slot="agent-chat"` at the bottom of EditorPage so
  pro overlays can portal a chat panel into the editor without
  forking the page.
- vite.config.ts: preserveSymlinks=true when VITE_PRO_BUILD is set.
  Lets local-dev junctions (overlay tree → frontend/src/pro) resolve
  bare imports back to the OSS node_modules without resolving symlinks.

Deps:
- Added react-markdown + remark-gfm (rendered chat output) and
  @google/genai + zod (overlay agent loop). Tree-shaken from the OSS
  bundle when no pro code imports them.

gitignore:
- Ignore backend/app/pro/ and frontend/src/pro/ junctions used by
  developers running a private overlay against the OSS dev server.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 00:56:51 -03:00
David Montero Crespo eb9a3ec92f chore: stop committing package-lock.json (cross-platform breakage)
A lock file pins platform-specific native binaries — Rollup, esbuild, swc.
A lock generated on Windows brings @rollup/rollup-win32-x64-msvc but no
Linux variant; a lock generated on Linux does the inverse. The Docker
build kept blowing up with MODULE_NOT_FOUND on rollup/dist/native.js
whenever the lock came from a contributor's non-Linux machine.

Trade-off: we lose npm's transitive-version pinning. Mitigated by:
- package.json caret ranges keep majors stable
- Docker image is rebuilt + retagged per release, so a deployed image
  has a frozen dep set regardless of the lock
- Production uses a pinned upstream commit via velxio-prod's submodule,
  not lock-driven repro
- Dependabot still flags vulnerable transitives via package.json scans

Changes:
- .gitignore: ignore package-lock.json everywhere
- .dockerignore: same (defense-in-depth — never enter build context)
- Dockerfile.standalone: keep `rm -f package-lock.json` as a safety net
  for `docker build` runs from trees with a local lock
- frontend-tests.yml: `npm ci` → `npm install` (npm ci requires a lock)
- Delete the two committed locks (frontend/ + root). The test/* and
  vscode-extension/* locks are left as-is — internal tooling, separate
  install paths, not in the Docker build.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 01:08:23 -03:00
David Montero Crespo 9cd5061732 refactor: rename wokwi-libs/ → third-party/
The directory grew well beyond Wokwi-only contents: it now hosts
lcgamboa's QEMU fork (qemu-lcgamboa), Espressif's esp32-camera, the
ngspice WASM build, fritzing-parts, picowi, an alternative QEMU
(qemu-esp32), the 100_Days_100_IoT_Projects examples repo, and
Wokwi's own avr8js/rp2040js/wokwi-elements/wokwi-features/wokwi-boards.
"wokwi-libs" was misleading — half the contents have nothing to do
with Wokwi. "third-party/" is the standard convention for vendored
external dependencies.

Mechanical changes:

  Path rename:
    wokwi-libs/ → third-party/
    update-wokwi-libs.bat → update-third-party.bat
    docs/WOKWI_LIBS.md → docs/THIRD_PARTY.md

  Submodule reconfiguration:
    .gitmodules — 4 path= and section names updated
    .git/modules/wokwi-libs/ → .git/modules/third-party/
    each submodule's .git file rewired to ../../.git/modules/third-party/<name>

  Reference updates (~80 files): vite.config.ts aliases, Dockerfile
    COPY paths, GH Actions workflow steps, build_qemu_*.sh, all
    docs/* and test/*/autosearch/* entries that mention the path,
    package-lock.json file: dependencies, .gitignore patterns,
    sitemap.xml + index.html SEO blurbs, scripts/generate-component-*,
    .dockerignore, .idea/vcs.xml. Bulk replaced both `wokwi-libs/`
    (path) and bare `wokwi-libs` (textual mentions in docs/comments).

Verified:
  - npx tsc -b --noEmit produces no new errors related to these paths
  - vite.config.ts aliases now point at ../third-party/avr8js etc.
  - All 4 git submodules (avr8js, rp2040js, wokwi-elements,
    wokwi-features) are linked under third-party/ with their
    worktrees re-populated and config files referencing the new path
  - `grep -r wokwi-libs` returns zero hits outside node_modules,
    .vite, frontend/dist, third-party/ (upstream submodule contents),
    *.pyc caches, and *.dll.pre-camera rollback binaries

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-03 00:58:57 -03:00
David Montero Crespo e73c1d341c feat: ESP32-CAM emulation with webcam frame bridge
First open-source end-to-end emulation of the AI-Thinker ESP32-CAM
in QEMU, paired with a browser webcam → firmware bridge so users can
develop camera sketches without hardware. Status: esp_camera_init()
returns ESP_OK; OV2640 chip-id verifies (PID/VER/MIDH/MIDL exactly
match the datasheet); GPIO 25 VSYNC NEGEDGE interrupt enabled by
the upstream driver. Final piece (cam_task accepting frames) is in
progress — descriptor walker fix landed in this commit.

Backend (Python/FastAPI):
- simulation.py: camera_attach/frame/detach WS handlers
- esp32_worker.py: ctypes binding to velxio_push_camera_frame +
  feature-detection fallback for older DLLs
- esp32_lib_manager.py: forward camera commands to the worker stdin
- esp-idf-template/main/CMakeLists.txt: esp32-camera headers added
  via add_prebuilt_library + REQUIRES driver (resolves i2c_master_*
  symbols). LED_BUILTIN=2 fallback for sketches that hardcode it.

Frontend (React/TS):
- EditorToolbar.tsx: ESP32-CAM (and the rest of the ESP32 family)
  added to isQemuBoard list — Run button now starts the QEMU bridge
  for these boards instead of falling through to the AVR path
- useWebcamFrames.ts: getUserMedia → OffscreenCanvas →
  toBlob('image/jpeg') → base64 → WS at ~10 fps
- CameraToggle.tsx: header button with status colors + frame counter
- SimulatorCanvas.tsx: render CameraToggle for esp32-cam boards
- Esp32Bridge.ts: sendCameraAttach/Frame/Detach + chunked btoa
- useSimulatorStore.ts: diagnostic log on compileBoardProgram
- components-metadata.json: regen including esp32-cam component

Submodule pointer:
- wokwi-libs/qemu-lcgamboa → ff8eee0 (camera devices commit on
  davidmonterocrespo24/qemu-lcgamboa branch picsimlab-esp32)

Investigation + tests in test/test-esp32-cam/:
- 13 autosearch markdown docs (overview, SOTA, OV2640 spec, DVP/I2S
  spec, build blueprint, blockers resolved, descriptor walker fix)
- 5 sketches (camera_init, sccb_probe, dma_smoke, frame_roundtrip,
  webcam_demo) + 8 live + WS regression tests
- README with the user-facing flow

.gitignore:
- libqemu-*.dll.{pre-camera,new,bak} (rollback points, regenerated)
- wokwi-libs/esp32-camera/ (clone consumed by arduino-esp32 path,
  not part of this repo)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-02 19:29:01 -03:00
David Montero Crespo 8b04fffb65
Merge branch 'master' into esp32-cam 2026-05-01 13:44:39 -03:00
David Montero Crespo 6a88375bc0 feat: persist multi-board projects + add auto-save
The project save/load pipeline only persisted a single `board_type`, so
multi-board workspaces silently lost every board except the active one
on save, and wires referencing the dropped boards' IDs orphaned to the
canvas corner on reload. An audit of the production backup found 74/306
projects (24%) with at least one orphaned wire and 174/301 non-trivial
projects whose code was still the default Blink template — strong signal
that users save once and never re-save.

Backend
- Add `boards_json` column on `projects` with idempotent ALTER TABLE in
  the lifespan migration list.
- New `FileGroup` schema + `file_groups` array on
  ProjectCreate/Update/Response. Legacy `files`/`code` kept for back-compat.
- `project_files.py` now uses `{pid}/{groupId}/{filename}` subdirs via
  `read_groups`/`write_groups`. Legacy flat layouts are auto-promoted on
  read; legacy single-list `files` only updates the active group, leaving
  other boards' files intact.
- `_persist_files_from_body` honors file_groups → files → code priority.

Frontend
- `useSimulatorStore.addBoard` accepts an optional `explicitId` so
  saved board IDs can be restored verbatim (wires reference IDs literally).
- New `loadProjectState({boards, fileGroups, components, wires,
  activeBoardId})` action: tears down current boards, recreates from the
  payload, restores file groups atomically, recalculates wire positions
  on the next frame, and refreshes the Interconnect.
- `useEditorStore.replaceFileGroups` for atomic multi-group restore.
- `SaveProjectModal` and `ProjectByIdPage`/`ProjectPage` now go through
  `buildSavePayload` / `buildLoadPayload` (handles pre-backfill projects
  by synthesising a default board from `board_type`).

Auto-save (#useAutoSaveProject hook)
- 2.5s debounced silent PUT triggered ONLY when an authenticated user
  has a `currentProject` with a UUID. State hash detects real changes
  vs. UI-only churn; baseline is reset on project load so the just-loaded
  state isn't immediately re-saved.
- `beforeunload` flush via `fetch keepalive: true` (supports PUT +
  credentials, survives unload).
- Compact status indicator in `AppHeader` (idle/dirty/saving/saved/error).

Backfill script (one-off, idempotent)
- `backend/scripts/backfill_boards_2026_05.py` populates `boards_json`
  for legacy projects. Heuristic per project, based on which board IDs
  the wires reference:
    Case A — wires only ref 'arduino-uno' but board_type ≠ uno:
             rename id→board_type and rewrite wire endpoints.
    Case B — single-board normal: keep verbatim.
    Case C — multi-board: recreate one board per distinct ref, infer
             kind by stripping trailing -N suffix.
  Also moves any flat files into the active board's group subdir.
  Stdlib-only, runs from host or `docker exec`.

Docker
- `Dockerfile.standalone` now copies `backend/scripts/` into the image
  so the backfill is callable via `docker exec velxio-app python
  /app/scripts/backfill_boards_2026_05.py --apply`.

Verified locally on the restored production backup (363 projects):
33 Case A, 316 Case B, 14 Case C, 135 wire endpoints renamed, 0 orphans.
Re-running the script after apply skips all 363 (idempotent).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-01 13:43:33 -03:00
David Montero Crespo d346e89b92 Refactor ESP32 library management and add regression tests for issue #129
- Update esp32_lib_manager.py to dynamically set library extensions based on the platform (Linux, Windows, macOS).
- Update submodule references for qemu-lcgamboa and wokwi-elements.
- Add documentation on ESP32 Arduino runtime crashes related to cache disable during WiFi/BT initialization.
- Introduce regression tests for the ESP32-CAM blink issue, ensuring the user sketch matches the reported problem.
- Implement an IRAM-safe blink sketch to confirm the regression is due to the Arduino runtime.
- Create a comprehensive test suite to cover various layers of the simulation and compilation process.
2026-04-30 23:49:46 -03:00
David Montero a27541cd42 bakups 2026-05-01 04:47:23 +02:00
David Montero Crespo 7f2014bef7 Add ESP32 chip demos and comprehensive tests for I2C, SPI, and UART interactions
- Implemented `esp32_spi_chip_demo.ino` to demonstrate SPI communication with a 74HC595 shift register.
- Created `esp32_uart_chip_demo.ino` for UART loopback testing with ROT13 transformation.
- Added Python tests for compiling chips and sketches, ensuring valid WASM output and successful compilation for various board families.
- Developed end-to-end tests for ESP32 with custom chips using I2C and SPI, validating synchronous communication through the backend.
- Introduced GPIO bridge tests to verify serial communication and GPIO state changes.
- Ensured all tests validate the expected behavior of the custom chips and their interaction with the ESP32 firmware.
2026-04-28 19:24:39 -03:00
David Montero Crespo a64b14c94e Merge branch 'master' into feature/micropython-rp2040
# Conflicts:
#	.gitignore
#	frontend/src/components/editor/EditorToolbar.tsx
#	frontend/src/components/simulator/SerialMonitor.tsx
#	frontend/src/types/board.ts
2026-04-08 00:11:23 -03:00
David Montero Crespo 71fa6eae4a Merge branch 'master' into feature/shareable-urls
# Conflicts:
#	.gitignore
2026-04-08 00:03:59 -03:00
David Montero Crespo 0a724b7566 feat: pre-built QEMU binaries from GitHub Release + WiFi SSID normalization
- Dockerfile: download pre-built .so + ROM from velxio public release
  instead of building from private qemu-lcgamboa source
- espidf_compiler: normalize any WiFi SSID → "Velxio-GUEST" for QEMU
  compatibility (channel 6, open auth)
- docker-compose.yml: unified dev/prod using Dockerfile.standalone
- .dockerignore: exclude qemu-lcgamboa source from Docker context
- .gitignore: ignore prebuilt/ binaries, keep .gitkeep

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-04 14:27:52 -03:00
David Montero Crespo 54f8f2782b feat: add ESP32 WiFi/BLE emulation with ESP-IDF compilation pipeline
Replace arduino-cli with ESP-IDF 4.4.7 for ESP32 compilation — Arduino-compiled
firmware crashes in QEMU (9-28 reboots) while ESP-IDF boots cleanly (0 reboots).
The new espidf_compiler translates Arduino WiFi/WebServer sketches to native
ESP-IDF C code, compiles with cmake+ninja, and merges into 4MB flash images.

Key changes:
- ESP-IDF compiler: translates WiFi.begin/WebServer to esp_wifi/esp_http_server
- ESP-IDF project template with QEMU-optimized sdkconfig (DIO, 40MHz, no WDT)
- WiFi status parser for ESP-IDF serial logs (wifi_status, ble_status events)
- IoT Gateway HTTP reverse proxy for ESP32 web servers
- WiFi/BLE auto-detection from sketch content + visual status icons
- Static IP 192.168.4.15 matching slirp DHCP first-client range
- Docker: new espidf-builder stage with ESP-IDF 4.4.7 toolchain
- 157 tests covering WiFi/BLE for both ESP32 (Xtensa) and ESP32-C3 (RISC-V)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-31 20:53:56 -03:00
David Montero Crespo 8c68879ce7 feat: add share functionality for projects and examples
- Implemented ExampleLoaderPage to load examples by ID from the URL.
- Added ExampleLoaderPage route to App component.
- Created ShareModal for sharing project links with visibility toggle.
- Updated UserProfilePage to include share button for user projects.
- Enhanced ExamplesGallery with a copy link button for examples.
- Introduced utility function loadExample to streamline example loading and library installation.
- Updated project visibility management in useProjectStore.
- Added styles for new components and buttons.
- Updated .gitignore to include Arduino compilation byproducts.
2026-03-30 19:00:33 -03:00
David Montero Crespo 990ae4be8c feat: add MicroPython support for RP2040 boards (Pico / Pico W)
Implements MicroPython emulation for Raspberry Pi Pico boards running
entirely in the browser using rp2040js. Users can toggle between
Arduino C++ and MicroPython modes via a language selector dropdown.

Key changes:
- Add LanguageMode type and BOARD_SUPPORTS_MICROPYTHON to board types
- Create MicroPythonLoader.ts: UF2 firmware parser, LittleFS filesystem
  builder (via littlefs-wasm), IndexedDB firmware caching
- Extend RP2040Simulator with loadMicroPython() method using USBCDC for
  serial REPL instead of UART
- Add setBoardLanguageMode and loadMicroPythonProgram store actions
- Update EditorToolbar with language toggle and MicroPython compile flow
- Enhance SerialMonitor with REPL label, Ctrl+C/D support
- Bundle MicroPython v1.20.0 UF2 firmware as fallback in public/firmware/
- Update useEditorStore to create main.py default for MicroPython mode

Closes #3

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 21:27:41 -03:00
David Montero Crespo 09118fcdef feat: update .gitignore to include marketing directory; modify example texts to reflect Velxio branding; mark subproject commits as dirty 2026-03-24 16:47:19 -03:00
David Montero Crespo a183818721 feat: update SEO handling across various pages, enhance mobile tab navigation, and improve .gitignore for sensitive files 2026-03-23 17:15:29 -03:00
David Montero Crespo 7053b6f2c8 feat: update ESP32-C3 simulator and add emulation tests
- Updated components-metadata.json with new generated timestamp.
- Refactored Esp32C3Simulator.ts to remove unnecessary debug variables and logging, and added support for additional ROM functions.
- Modified useSimulatorStore.ts to clarify bridge usage for ESP32 boards.
- Updated submodules for QEMU and other libraries to indicate dirty state.
- Added test_esp32c3_emulation.py for end-to-end testing of ESP32-C3 emulation, including compilation, flash image merging, and GPIO event checking.
2026-03-18 23:30:45 -03:00
David Montero Crespo b166b8de37 feat: add ESP32 lcgamboa test suite, sketches and firmware binaries
- test/esp32/test_esp32_lib_bridge.py: 28-test suite for ESP32 emulation
  via libqemu-xtensa.dll (GPIO, UART, ADC, pinmap, DLL symbols, manager API)
- test/esp32/test_arduino_esp32_integration.py: 13-test integration suite
  simulating Arduino Uno ↔ ESP32 serial communication (LED_ON/OFF, PING/PONG,
  GPIO transitions, rapid burst, unknown command resilience)
- sketches/blink_lcgamboa/: IRAM/DRAM-safe blink firmware (5× GPIO2 toggle)
- sketches/serial_led/: ESP32 firmware responding to serial commands over UART0
- sketches/arduino_serial_controller/: Arduino Uno sketch for serial LED control
- sketches/blink_qemu.ino: reference blink sketch for stock QEMU
- binaries_lcgamboa/: pre-compiled 4 MB merged flash images for QEMU
  (blink_lcgamboa + serial_led, arduino-esp32 2.0.17 + FlashMode=dio)
- .gitignore: exclude DLL/ROM binaries (too large) and .elf/.map build artifacts

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-14 12:28:40 -03:00
David Montero Crespo 13997ff491 feat: add documentation page and Arduino serial integration test
- Created a new DocsPage component for project documentation with links to GitHub and Discord.
- Added Arduino sketch for serial communication test between Raspberry Pi and Arduino.
- Implemented avr_runner.js to emulate ATmega328P and bridge serial communication over TCP.
- Developed a Python test script to validate the serial integration between the emulated Raspberry Pi and Arduino.
2026-03-12 08:17:29 -03:00
David Montero Crespo a145075eb8 Add Simon Game with Score Display and Pong Game
- Created pitches.h to define musical note frequencies.
- Implemented Simon Game in simon-with-score.ino, featuring LED indicators, button inputs, and score display using a 74HC595 shift register.
- Added game logic for sequence playback, user input validation, and game over conditions.
- Included README.md for Simon Game instructions and hardware setup.
- Added Wokwi project files for simulation of Simon Game.
- Introduced Pong game with basic mechanics, including paddle movement and scoring, in pong.ino.
- Included Wokwi project files for simulation of Pong game.
2026-03-09 02:13:47 -03:00
David Montero Crespo b72846c969 feat: Update .gitignore to include data directory and remove example sketch.ino 2026-03-07 19:31:16 -03:00
David Montero Crespo 88c5f3b19f feat: add Wokwi zip import/export functionality and update dependencies 2026-03-07 00:14:35 -03:00
David Montero Crespo 7944ce2de3 feat: add support for RP2040 board, including simulator and compilation enhancements 2026-03-04 19:28:33 -03:00
David Montero Crespo a8c4f143af feat: Implement Arduino Simulator with component management and simulation features
- Added SimulatorCanvas component for rendering the simulator interface.
- Integrated Wokwi components (Arduino, LED, Resistor, Pushbutton, Potentiometer) into the simulator.
- Created PinManager to handle pin state changes and notifications.
- Developed AVRSimulator class for emulating Arduino Uno functionality.
- Implemented hex file loading and compilation service.
- Added CSS styles for the simulator interface.
- Established Zustand stores for managing editor and simulator states.
- Created utility functions for parsing Intel HEX format.
- Set up Vite configuration for the frontend project.
- Added batch scripts for starting backend and frontend servers, and updating Wokwi libraries.
2026-03-03 00:20:49 -03:00