- Resize image.png from 2816x1536 to 1400x764 (7.3MB → 1.9MB, -74%)
- Add image.webp version (201KB, -97% vs original)
- Update nginx.conf to auto-serve WebP via Accept header negotiation
- Update LandingPage.tsx to use <picture> with WebP source + lazy loading
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Created Esp32S3SimulatorPage.tsx with SEO content and FAQ section.
- Created Esp32SimulatorPage.tsx with SEO content and FAQ section.
- Created RaspberryPiPicoSimulatorPage.tsx with SEO content and FAQ section.
- Created RaspberryPiSimulatorPage.tsx with SEO content and FAQ section.
- Each page includes structured data for better search engine visibility.
- Implemented ArduinoMegaSimulatorPage with detailed specifications, FAQs, and JSON-LD for SEO.
- Created ArduinoSimulatorPage featuring interactive components and a comprehensive FAQ section.
- Developed AtmegaSimulatorPage to simulate ATmega328P with full AVR8 emulation and included relevant FAQs.
- Introduced shared SEOPage.css for consistent styling across all simulator pages.
- Added useSEO utility for managing SEO metadata dynamically across pages.
- Created arduino-nano.svg with detailed PCB, MCU, pins, and components.
- Created arduino-uno.svg with comprehensive design including USB connector, power jack, and pin headers.
- Updated components-metadata.json with new generated timestamp.
- Refactored Esp32C3Simulator.ts to remove unnecessary debug variables and logging, and added support for additional ROM functions.
- Modified useSimulatorStore.ts to clarify bridge usage for ESP32 boards.
- Updated submodules for QEMU and other libraries to indicate dirty state.
- Added test_esp32c3_emulation.py for end-to-end testing of ESP32-C3 emulation, including compilation, flash image merging, and GPIO event checking.
- Added detailed logging for GPIO changes, system events, and errors in simulation websocket.
- Improved ESP32 firmware handling by merging individual binaries into a single 4MB flash image.
- Updated ESP32 bridge to handle serial output and GPIO changes with appropriate logging.
- Introduced integration test for ESP32 emulation, covering compilation, WebSocket connection, and event handling.
- Enhanced examples to include ESP32 projects and updated the examples gallery to reflect new board types.
- Refactored simulator store to manage ESP32 bridge and simulator instances more effectively.
- Updated requirements to include esptool for ESP32 firmware management.
Keep only build_qemu_step4.sh (the DLL relink step used in production).
Deleted: build_qemu_dll.sh, build_qemu_step3.sh, check_tools.sh,
fix_distlib.sh, fix_distlib2.sh, install_git.sh, install_meson.sh
(all were used once during initial DLL compilation setup)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Added LogicGateParts.ts for simulating various logic gates (AND, NAND, OR, NOR, XOR, NOT).
- Introduced ProtocolParts.ts for simulating I2C and SPI components including SSD1306 OLED, DS1307 RTC, MPU6050 IMU, DHT22 sensor, HX711 load cell, IR receiver, IR remote, and MicroSD card.
- Implemented BasicParts.ts with a membrane keypad and rotary dialer simulations.
- Enhanced SensorParts.ts with a single NeoPixel and PIR motion sensor.
- Updated index.ts to include new parts for logic gates and protocols.
- Modified vite-env.d.ts to declare new custom elements for the added components.
- Introduced new SensorParts.ts to handle various sensors including tilt switch, temperature sensor, gas sensor, flame sensor, heart beat sensor, and sound sensors.
- Implemented stepper motor simulation with full-step decoding.
- Added utility functions for ADC voltage injection in partUtils.ts, supporting both AVR and RP2040.
- Updated BasicParts.ts to avoid re-registering the 7-segment display.
- Enhanced ComplexParts.ts by removing unused ADC helper functions.
- Updated index.ts to include the new SensorParts module.
- Updated Vite environment definitions to include new custom elements for sensors and stepper motors.
- Implemented `require_admin` dependency to enforce admin access control.
- Added `is_admin` column to the users table for role management.
- Created admin routes and schemas for user and project management.
- Developed AdminPage with user and project management tabs.
- Integrated user editing and deletion functionalities in the admin panel.
- Added setup screen for creating the first admin user.
- Updated frontend to include admin functionalities and user role display.
- Generated Open Graph image for better social media integration.
Redesign favicon.svg with solid filled shapes (visible at 16px tab size).
Regenerate all PNG/ICO sizes (16, 32, 48, 180, 192, 512) from new design.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Added comprehensive SEO meta tags to `frontend/index.html` including Open Graph and Twitter Card data.
- Updated `frontend/public` with new favicon assets and a PWA manifest.
- Created a favicon generation script to automate favicon creation from SVG.
- Implemented `robots.txt` to allow all crawlers and point to the sitemap.
- Added `sitemap.xml` with public routes and priorities for better indexing.
- Add LoginPage and RegisterPage for user authentication.
- Create UserProfilePage to display user projects.
- Implement ProjectPage for viewing and editing individual projects.
- Introduce authService for handling user login, registration, and session management.
- Add projectService for managing project data retrieval and manipulation.
- Enhance EditorPage with file management capabilities and save prompts.
- Introduce Zustand stores for managing authentication, editor state, and project state.
- Add reserved usernames utility to prevent certain usernames during registration.
- Update compilation service to handle multiple files for Arduino sketches.
- Removed outdated WOKWI_LIBS.md and replaced with updated documentation.
- Added ARCHITECTURE.md to describe project structure and data flow.
- Created SETUP_COMPLETE.md for installation and configuration instructions.
- Implemented automatic update script for Wokwi libraries.
- Updated frontend components to utilize local Wokwi libraries.
- Enhanced AVRSimulator to manage peripherals more efficiently.
- Added example screenshot generation instructions for better documentation.
- Updated components metadata and ensured proper integration with Vite.
- Updated components-metadata.json with new generation timestamp.
- Added event handling for button presses and releases in DynamicComponent.
- Improved ExamplesGallery with new styles for placeholders and previews.
- Introduced LCD 20x4 display example with corresponding code and wiring.
- Enhanced SimulatorCanvas to subscribe components to pin changes.
- Implemented PartSimulationRegistry for managing component simulation logic.
- Added basic and complex parts simulation including pushbuttons, LEDs, and LCDs.
- Created utility functions for capturing canvas previews and generating SVG previews for example projects.
- Created a new TypeScript file for component metadata types defining structure for dynamically loaded components.
- Implemented a metadata generator script that scans the wokwi-elements repository to extract component information, including properties and categories.
- Added package.json and package-lock.json for dependency management, including TypeScript and related tools.
- Introduced a new file to log ping statistics for testing purposes.
- Added SimulatorCanvas component for rendering the simulator interface.
- Integrated Wokwi components (Arduino, LED, Resistor, Pushbutton, Potentiometer) into the simulator.
- Created PinManager to handle pin state changes and notifications.
- Developed AVRSimulator class for emulating Arduino Uno functionality.
- Implemented hex file loading and compilation service.
- Added CSS styles for the simulator interface.
- Established Zustand stores for managing editor and simulator states.
- Created utility functions for parsing Intel HEX format.
- Set up Vite configuration for the frontend project.
- Added batch scripts for starting backend and frontend servers, and updating Wokwi libraries.