lighting custom "ambient overhead.p2l" shadow transparent 0 0 environment showroom north nonvisible nonreflective "Materials\plastic\high gloss\default plastic.p2m" without_mapping south nonvisible nonreflective "Materials\plastic\high gloss\default plastic.p2m" without_mapping east nonvisible nonreflective "Materials\plastic\high gloss\default plastic.p2m" without_mapping west nonvisible nonreflective "Materials\plastic\high gloss\default plastic.p2m" without_mapping ceiling nonvisible nonreflective "Materials\plastic\high gloss\default plastic.p2m" without_mapping floor visible nonreflective "Materials\miscellaneous\studio materials\shadow floor.p2m" without_mapping end_textures offset 0.0 end_positions model xz_plane background image "\images\textures\background\soft tent_cubemap.dds" cubical_env_6 background_multiplier 1.000000 background_environment image "\images\textures\background\soft tent.hdr" spherical_env environment_multipliers 0.2 0.2 sw_scene_rotating_envmap 1 pv_background_image_brightness 1.5 pv_rendering_brightness 1.5 pv_scene_reflectivity 1.5 end