shader "top_name" "top_mtl" ( "num_cols" 1 , "illum" "model_3.p2a" ) material "iii" "swt_main_phen" ( "col1" 0.298039 0.298039 0.298039 , "pattern_scale" 0 , "ambient_factor" 0 , "diffuse_factor" 0.4 , "specular_factor" 1.0 , "specular_color" 1 1 1 , "exponent" 50 , "reflectivity" 0.01 , "transparency" 0 , "sw_shader" glossyrubber ) end material