shader "top_name" "top_mtl" ( "num_cols" 1 , "illum" "model_3.p2a" ) material "iii" "swt_main_phen" ( "col1" 1 1 1 , "ambient_factor" 0.5 , "diffuse_factor" 0.8 , "specular_factor" 0.8 , "specular_color" 1 1 1 , "exponent" 75 , "reflectivity" 0.2 , "transparency" 0 , "sw_shader" whitehighglossplastic ) end material