elemes/velxio-deployer-firmware/main/led_button.h

54 lines
1.7 KiB
C

/**
* @file led_button.h
* @brief Status LED (RGB) and tactile Retry button.
*
* LED patterns:
* BLUE_BLINK — advertising / receiving data
* BLUE — verification in progress
* GREEN — flash succeeded, serial bridge active
* RED — STK500 target error
* RED_BLINK — checksum mismatch
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#define LED_GPIO_RED 13
#define LED_GPIO_GREEN 12
#define LED_GPIO_BLUE 14
#define BTN_GPIO_RETRY 0 /**< GPIO0 (BOOT button on most dev boards) */
/** LED visual patterns. */
typedef enum {
LED_OFF, /**< All off */
LED_GREEN, /**< Solid green — success / serial bridge */
LED_RED, /**< Solid red — target error */
LED_BLUE, /**< Solid blue — verification in progress */
LED_GREEN_BLINK, /**< Blinking green */
LED_RED_BLINK, /**< Fast blinking red — checksum error (100ms) */
LED_BLUE_BLINK, /**< Medium blinking blue — receiving chunks (200ms) */
LED_BLUE_BLINK_SLOW, /**< Slow blinking blue — idle / advertising (1000ms) */
LED_BLUE_BLINK_FAST /**< Fast blinking blue — flashing in progress (100ms) */
} led_pattern_t;
void led_button_init(void);
/**
* @brief Set the LED visual pattern.
* @param pattern Pattern from led_pattern_t enum
*/
void led_set_pattern(led_pattern_t pattern);
/**
* @brief Check if the Retry button was just pressed (edge-triggered).
* @return true on falling edge detection
*/
bool button_retry_pressed(void);
/**
* @brief Periodic tick for LED blink patterns. Call from main loop (~10ms).
*/
void led_button_tick(void);