Updated GIF animation
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4820d02459
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0fcc2a6031
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@ -69,7 +69,7 @@ axes_Zsmooth_separation = 35+animatePart(10,overlap=0);
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// Carriage positions (for rendering)
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axes_Xcarriage_pos = axes_Xsmooth_rodLen/2+sin($t*360)*axes_Xsmooth_rodLen/3;
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axes_Ycarriage_pos = axes_Ysmooth_rodLen/2+sin($t*360)*axes_Ysmooth_rodLen/3;
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axes_Ycarriage_pos = axes_Ysmooth_rodLen/2+sin($t*360)*axes_Ysmooth_rodLen/4.1;
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axes_Zcarriage_pos = axes_Zsmooth_rodLen/3+sin($t*360)*axes_Zsmooth_rodLen/4;
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