import 'package:dashboard/hardware/heartbeatmice.dart'; import 'package:flutter/material.dart'; import 'util/mouse_cursor.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { return SoftwareMouseCursor( child : MaterialApp( title: 'Heart Beat Mice', theme: ThemeData( colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), useMaterial3: true, ), home: const MyHomePage(title: 'Heart Beat Mice'), ) ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key, required this.title}); final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { int _counter = 0; HeartBeatMice drive = HeartBeatMice(); @override void initState(){ super.initState(); } @override void dispose(){ super.dispose(); drive.dispose(); } void _incrementCounter() { setState(() { _counter++; }); } @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( backgroundColor: Theme.of(context).colorScheme.inversePrimary, title: Text(widget.title), ), body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ const Text( 'You have pushed the button this many times:', ), Text( '$_counter', style: Theme.of(context).textTheme.headlineMedium, ), ], ), ), floatingActionButton: FloatingActionButton( onPressed: _incrementCounter, tooltip: 'Increment', child: const Icon(Icons.add), ), ); } }