GPIO berhasil bro saatnya kita mengoding SPI
parent
ac28305475
commit
a6de927851
|
@ -1,11 +1,17 @@
|
|||
TARGET_HOST := tritium-h5
|
||||
TARGET_USER := a2nr
|
||||
TARGET_HOST := 192.168.1.3
|
||||
TARGET_PATH := /home/a2nr/Documents/dashboard
|
||||
|
||||
all: build up run
|
||||
all: comp up run
|
||||
debug: ddebug up run_debug
|
||||
|
||||
build:
|
||||
ddebug:
|
||||
flutterpi_tool build --arch=arm64
|
||||
comp:
|
||||
flutterpi_tool build --arch=arm64 --release
|
||||
up:
|
||||
rsync -a --info=progress2 ./build/flutter_assets a2nr@$(TARGET_HOST):$(TARGET_PATH)
|
||||
rsync -a --info=progress2 ./build/flutter_assets $(TARGET_USER)@$(TARGET_HOST):$(TARGET_PATH)
|
||||
run:
|
||||
ssh a2nr@$(TARGET_HOST) 'flutter-pi -o landscape_left --release $(TARGET_PATH)/flutter_assets'
|
||||
ssh $(TARGET_USER)@$(TARGET_HOST) 'flutter-pi -o landscape_left --release $(TARGET_PATH)/flutter_assets'
|
||||
run_debug:
|
||||
ssh $(TARGET_USER)@$(TARGET_HOST) 'flutter-pi -o landscape_left $(TARGET_PATH)/flutter_assets'
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
import 'package:flutter/material.dart';
|
||||
import 'mouse_cursor.dart';
|
||||
import 'util/mouse_cursor.dart';
|
||||
import 'package:dart_periphery/dart_periphery.dart';
|
||||
import 'dart:io';
|
||||
|
||||
void main() {
|
||||
runApp(const MyApp());
|
||||
|
@ -11,44 +13,22 @@ class MyApp extends StatelessWidget {
|
|||
// This widget is the root of your application.
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SoftwareMouseCursor( child : MaterialApp(
|
||||
title: 'Flutter Demo',
|
||||
theme: ThemeData(
|
||||
// This is the theme of your application.
|
||||
//
|
||||
// TRY THIS: Try running your application with "flutter run". You'll see
|
||||
// the application has a purple toolbar. Then, without quitting the app,
|
||||
// try changing the seedColor in the colorScheme below to Colors.green
|
||||
// and then invoke "hot reload" (save your changes or press the "hot
|
||||
// reload" button in a Flutter-supported IDE, or press "r" if you used
|
||||
// the command line to start the app).
|
||||
//
|
||||
// Notice that the counter didn't reset back to zero; the application
|
||||
// state is not lost during the reload. To reset the state, use hot
|
||||
// restart instead.
|
||||
//
|
||||
// This works for code too, not just values: Most code changes can be
|
||||
// tested with just a hot reload.
|
||||
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
|
||||
useMaterial3: true,
|
||||
),
|
||||
home: const MyHomePage(title: 'Flutter Demo Home Page'),
|
||||
));
|
||||
return SoftwareMouseCursor(
|
||||
child : MaterialApp(
|
||||
title: 'Heart Beat Mice',
|
||||
theme: ThemeData(
|
||||
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
|
||||
useMaterial3: true,
|
||||
),
|
||||
home: const MyHomePage(title: 'Heart Beat Mice'),
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class MyHomePage extends StatefulWidget {
|
||||
const MyHomePage({super.key, required this.title});
|
||||
|
||||
// This widget is the home page of your application. It is stateful, meaning
|
||||
// that it has a State object (defined below) that contains fields that affect
|
||||
// how it looks.
|
||||
|
||||
// This class is the configuration for the state. It holds the values (in this
|
||||
// case the title) provided by the parent (in this case the App widget) and
|
||||
// used by the build method of the State. Fields in a Widget subclass are
|
||||
// always marked "final".
|
||||
|
||||
final String title;
|
||||
|
||||
@override
|
||||
|
@ -57,71 +37,57 @@ class MyHomePage extends StatefulWidget {
|
|||
|
||||
class _MyHomePageState extends State<MyHomePage> {
|
||||
int _counter = 0;
|
||||
var config, gpio;
|
||||
|
||||
@override
|
||||
void initState(){
|
||||
super.initState();
|
||||
config = GPIOconfig.defaultValues();
|
||||
config.direction = GPIOdirection.gpioDirOut;
|
||||
gpio = GPIO(1, GPIOdirection.gpioDirOut, 1);
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose(){
|
||||
super.dispose();
|
||||
gpio.dispose();
|
||||
}
|
||||
|
||||
void _incrementCounter() {
|
||||
setState(() {
|
||||
// This call to setState tells the Flutter framework that something has
|
||||
// changed in this State, which causes it to rerun the build method below
|
||||
// so that the display can reflect the updated values. If we changed
|
||||
// _counter without calling setState(), then the build method would not be
|
||||
// called again, and so nothing would appear to happen.
|
||||
_counter++;
|
||||
});
|
||||
_counter++;
|
||||
});
|
||||
gpio.write(_counter.isOdd);
|
||||
print("gpio.write : $_counter.isOdd");
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
// This method is rerun every time setState is called, for instance as done
|
||||
// by the _incrementCounter method above.
|
||||
//
|
||||
// The Flutter framework has been optimized to make rerunning build methods
|
||||
// fast, so that you can just rebuild anything that needs updating rather
|
||||
// than having to individually change instances of widgets.
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
// TRY THIS: Try changing the color here to a specific color (to
|
||||
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
|
||||
// change color while the other colors stay the same.
|
||||
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
|
||||
// Here we take the value from the MyHomePage object that was created by
|
||||
// the App.build method, and use it to set our appbar title.
|
||||
title: Text(widget.title),
|
||||
),
|
||||
body: Center(
|
||||
// Center is a layout widget. It takes a single child and positions it
|
||||
// in the middle of the parent.
|
||||
child: Column(
|
||||
// Column is also a layout widget. It takes a list of children and
|
||||
// arranges them vertically. By default, it sizes itself to fit its
|
||||
// children horizontally, and tries to be as tall as its parent.
|
||||
//
|
||||
// Column has various properties to control how it sizes itself and
|
||||
// how it positions its children. Here we use mainAxisAlignment to
|
||||
// center the children vertically; the main axis here is the vertical
|
||||
// axis because Columns are vertical (the cross axis would be
|
||||
// horizontal).
|
||||
//
|
||||
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
|
||||
// action in the IDE, or press "p" in the console), to see the
|
||||
// wireframe for each widget.
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: <Widget>[
|
||||
const Text(
|
||||
'You have pushed the button this many times:',
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: AppBar(
|
||||
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
|
||||
title: Text(widget.title),
|
||||
),
|
||||
Text(
|
||||
'$_counter',
|
||||
style: Theme.of(context).textTheme.headlineMedium,
|
||||
body: Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: <Widget>[
|
||||
const Text(
|
||||
'You have pushed the button this many times:',
|
||||
),
|
||||
Text(
|
||||
'$_counter',
|
||||
style: Theme.of(context).textTheme.headlineMedium,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
floatingActionButton: FloatingActionButton(
|
||||
onPressed: _incrementCounter,
|
||||
tooltip: 'Increment',
|
||||
child: const Icon(Icons.add),
|
||||
), // This trailing comma makes auto-formatting nicer for build methods.
|
||||
);
|
||||
}
|
||||
floatingActionButton: FloatingActionButton(
|
||||
onPressed: _incrementCounter,
|
||||
tooltip: 'Increment',
|
||||
child: const Icon(Icons.add),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -49,6 +49,14 @@ packages:
|
|||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "1.0.8"
|
||||
dart_periphery:
|
||||
dependency: "direct dev"
|
||||
description:
|
||||
name: dart_periphery
|
||||
sha256: "03fef538e07124346ca89e214c34e505e6ff2d2766d7927cac099bae53601113"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "0.9.6"
|
||||
fake_async:
|
||||
dependency: transitive
|
||||
description:
|
||||
|
@ -57,6 +65,22 @@ packages:
|
|||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "1.3.1"
|
||||
ffi:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: ffi
|
||||
sha256: "16ed7b077ef01ad6170a3d0c57caa4a112a38d7a2ed5602e0aca9ca6f3d98da6"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "2.1.3"
|
||||
file:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: file
|
||||
sha256: "5fc22d7c25582e38ad9a8515372cd9a93834027aacf1801cf01164dac0ffa08c"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "7.0.0"
|
||||
flutter:
|
||||
dependency: "direct main"
|
||||
description: flutter
|
||||
|
@ -139,6 +163,22 @@ packages:
|
|||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "1.9.0"
|
||||
platform:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: platform
|
||||
sha256: "9b71283fc13df574056616011fb138fd3b793ea47cc509c189a6c3fa5f8a1a65"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "3.1.5"
|
||||
process:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: process
|
||||
sha256: "21e54fd2faf1b5bdd5102afd25012184a6793927648ea81eea80552ac9405b32"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "5.0.2"
|
||||
sky_engine:
|
||||
dependency: transitive
|
||||
description: flutter
|
||||
|
|
|
@ -31,6 +31,7 @@ dependencies:
|
|||
flutter:
|
||||
sdk: flutter
|
||||
|
||||
|
||||
# The following adds the Cupertino Icons font to your application.
|
||||
# Use with the CupertinoIcons class for iOS style icons.
|
||||
cupertino_icons: ^1.0.6
|
||||
|
@ -38,6 +39,7 @@ dependencies:
|
|||
dev_dependencies:
|
||||
flutter_test:
|
||||
sdk: flutter
|
||||
dart_periphery: ^0.9.6
|
||||
|
||||
# The "flutter_lints" package below contains a set of recommended lints to
|
||||
# encourage good coding practices. The lint set provided by the package is
|
||||
|
|
Loading…
Reference in New Issue